Sh1te Towne vs Chickenman
Wednesday, April 8, 2009
One of the more spontaneous things I did at Uni was to drive a 800km round trip to watch a game of hockey. I was definitely the passenger; the other lads were seasoned road-trippers. On the trip, we played two games. Sh1te towne and Chickenman.
To play Sh1te towne;
Chickenman is more of a punishment for dilettante passengers;
To play Sh1te towne;
- When approaching a town, accelerate to the speed limit. The town is automatically a "Sh1te Towne" if the speed limit remains at the maximum throughout.
- At the town's "Welcome to xxx" sign, place the vehicle in neutral.
- Roll or glide through the town, obeying all road rules.
- Should the vehicle's speed a) drop below 10km/h, b) obstruct local traffic, the vehicle must be returned to the appropriate gear, and the town be declared as "Not sh1ite"
- If, however, the town's "Farewell from xxx" sign is passed with the vehicle still in neutral, it shall be declared a Sh1te Towne.
- Remember, towns may be sh1te in one direction or both. Make sure you check in both directions.
Chickenman is more of a punishment for dilettante passengers;
- A passenger 'playing up' or irritating the driver will be asked to exit the vehicle. Whilst it is stationary, of course.
- To regain entry to the vehicle, the passenger must walk in front of the vehicle, along the verge, for a distance of fifty metres, whilst; clucking like a chicken, waving their chicken wings, exposing their chicken legs and buttocks to the driver of the vehicle.
- In turn, the driver shall honk the horn and flash the lights for the duration of the walk.
- Other passengers are also expected to heckle loudly and point out the window at the Chickenman.
- The Chickenman shall be granted reentry to the vehicle, which may reenter the flow of traffic.